What are your long term goals for the game? Do you like to experiment with various builds or are you mostly interested in getting as far as you can in trial levels? A warrior build with Fire Lilly is fun and great for getting to around TL 100, but it doesn't give enough of a boost for higher trial levels. For example, the eventual use of Celestial Orbs would reduce the usefulness of Vitality.Īny comments or thoughts on my best direction? But haven't decided on the long term priority for them. Because of the resource investment, I intend the jewelry to be fully useful for all three classes.ĭue to the above constraints, I'm thinking Ability,Haste, Vitality, Life regeneration, and Life on Hit are the best attributes to aim for in the jewelry. Hence crit attributes are also contraindicated.ģ. I intend on eventually getting a Fire Lily as a trinket. So power in jewelry becomes less useful, so investing in power is contraindicated.Ģ. After CL 750, all points go into power, hence over time, the power in one's gear has diminishing returns. Since doing so is a huge time sink, I looking for something that will remain useful for a long time. But am about to see about crafting some perfect jewelry. Still need a lot of glory to get the patterns I need. I recently started playing Eternium and now have a warrior with a CL of about 830 using fury gear.
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